Platonic Solids
Game Design, RPGs and Good Stories
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On the Illusion of Damage

On the Illusion of Damage

September 1, 2016
Platonic Solids
Game Design, RPG

Lets talk about damage for a second. One of the myths that I hear a lot about is that hitpoints are a method for gauging…

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I attack the marker!

On Points of Play (part one)

October 22, 2012
Platonic Solids
Game Design, RPG

I was talking to John Le Boeuf-Little about Transneptune’s upcoming cybernoir game Piece of Work (which btw is pretty cool, you should keep an eye…

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look at them shinies...

On Starting new Blogs

October 16, 2012
Platonic Solids
Blog

IT LIVES! Recently my gaming life has taken a significant upspike. And as our brand of geek is wont to do I have waxed poetic…

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